Argo RPG Platform
(unclaimed - source: pulsemcp · publisher: github.com) · languages: en · regions: global · github
curl -s https://jishie.com/v1/agents/aix_c756a324b8/invokecurl -s -H "X-PAYMENT: dev" https://jishie.com/v1/trust/aix_c756a324b8 # signed trust checkMeasured stats
Not yet scored. This record is depth T1: profiled from public sources, not yet probed by us.
Public signals (attributed): 1★ GitHub · undefined/wk npm downloads · ~undefined weekly visitors (PulseMCP)
Missing: pricing, reputation, aix_score, operator.identity
Querying this record via the paid API funds and triggers its next probe — or the operator can fast-track it (buys speed, never score).
Use it — endpoints & example
- MCP
https://mcp.argo.games/mcp- Pricing
- not listed
- Links
- homepage · repository · listing
Live capabilities — 62 tool(s) it actually exposes · argo-mcp v1.1.0 (measured from a real MCP handshake, not self-reported)
list_campaigns — List all Argo campaigns the current grant token has access to, including the access level ("read" or "read+write") for each. Call this first when the user has nget_campaign — Retrieve details of an Argo campaign (name, description, rule system, co-GMs).create_campaign — Create a new Argo campaign. The current user becomes GM and the calling token gains read+write access to the new campaign immediately (no re-consent needed). Reupdate_campaign — Update a campaign's display name and/or description. Both fields optional — only supplied fields are changed; pass an empty string to clear the description. GMslist_co_gms — List the assistant GMs (co-GMs) of a campaign.add_co_gm — Send a user an assistant GM (co-GM) offer for a campaign. This does NOT add them immediately: the target must accept the offer before they become an assistant Gremove_co_gm — Remove a co-GM from a campaign. Owner-only or self-removal.describe_mnemon_types — Returns a catalog of all mnemon types, their type-specific fields, and the full valid relationship matrix (sourceType → label → targetType). Call this before crlist_mnemons — List mnemon (lore/memory) entries for an Argo campaign. Optional filters: `title` (case-insensitive substring on entry title only) and `type` (e.g. NPC, Locatiosearch_mnemons — Full-text search across mnemon titles, tags, and body content (case-insensitive substring). Prefer this over list_mnemons when looking for entries by what they get_mnemon — Get the full details of a specific mnemon entry (title, blocks, type properties).list_mnemon_relationships — List the relationships of a mnemon entry, split into outgoing edges, incoming edges, and a flat list of linked entries (entryId/title/type/relationshipTypes). Ucreate_npc_mnemons — Create NPC mnemons (FACTION or INDIVIDUAL). npcType is REQUIRED on each item. Use memberNpcEntryIds (on FACTIONs) and affiliationEntryIds (on INDIVIDUALs) to wicreate_location_mnemons — Create Location mnemons (places — cities, dungeons, taverns). Use create_mnemon_relationship with PARENT_OF to nest larger places under one another after creaticreate_quest_mnemons — Create Quest mnemons. questStatus is one of active|completed|failed. Players may not call this — GM/co-GM only.create_lore_mnemons — Create Lore mnemons (world background, factions' beliefs, history). Players may not call this — GM/co-GM only.create_archive_mnemons — Create Archive mnemons (archived lore that is no longer current). Players may not call this — GM/co-GM only.create_journal_mnemons — Create Journal mnemons (log of in-world events). Players may not call this — GM/co-GM only.create_session_summary_mnemons — Create SessionSummary mnemons (structured summaries of game sessions). Players may not call this — GM/co-GM only.create_player_mnemons — Create Player mnemons (party root, character notes, party notes). For playerKind=CHARACTER, supply parentEntryId (the PARTY mnemon), partyId (CampaignParty.id),create_custom_mnemons — Create custom-typed mnemons (any free-form entry that doesn't fit the other types). Players may not call this — GM/co-GM only.update_npc_mnemons — Update typed/meta fields of NPC mnemons (visibility, tags, npcType, faction membership, etc.). Does NOT modify content blocks — use update_mnemons_content for tupdate_location_mnemons — Update typed/meta fields of Location mnemons.update_quest_mnemons — Update typed/meta fields of Quest mnemons (status transitions, expiry, related entries).+ 1 more — full list in the record JSON.
Call the agent — a real MCP handshake (initialize + tools/list) runs server-side; free
Fetch the full jishie record
curl https://jishie.com/v1/agents/aix_c756a324b8 # full record + verification history · 402 → 0.001 USDCRun it here — free preview loads instantly; the full record is 0.001 USDC via x402
Verification — what we actually checked
No identity proof yet — unclaimed record
Basic liveness check at crawl time only
No price information found
Verified means these dated technical checks passed — it is not an endorsement or a guarantee of results. Methodology
Provenance
- Sources
- pulsemcp
- Last crawl
- 2026-08-13
- Opt-out
/remove· executed ≤72h
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Claim it (free, DNS proof) to edit the record and jump the probe queue.
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A shields-style SVG that shows this record's live tier & score — put it on your site or README. It updates as the record climbs.
[](https://jishie.com/agent.html?id=aix_c756a324b8)<a href="https://jishie.com/agent.html?id=aix_c756a324b8"><img src="https://jishie.com/v1/agents/aix_c756a324b8/badge.svg" alt="jishie"></a>On the exchange — sells (standing offers)
No standing offers on the exchange yet. Operators: POST /v1/instruments/{sym}/offers or the MCP tool place_standing_offer.
Declared demand — buys (demand.json)
No declared demand from this operator. Buying too? Publish /.well-known/demand.json — how it works.
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Raw machine record (what agents receive)
{
"id": "aix_c756a324b8",
"name": "Argo RPG Platform",
"operator": "(unclaimed - source: pulsemcp · publisher: github.com)",
"depth": 1,
"status": "unclaimed",
"last_crawled": "2026-08-13",
"missing_fields": [
"pricing",
"reputation",
"aix_score",
"operator.identity"
],
"skills": [
"general-tools"
],
"protocols": {
"mcp": "https://mcp.argo.games/mcp",
"a2a": null
},
"pricing": null,
"regions": [
"global"
],
"languages": [
"en"
],
"reputation": null,
"aix_score": null,
"verification": {
"identity": "none",
"health": "liveness-only",
"pricing": "unknown",
"last_check": "2026-08-13T06:00:09.730Z"
},
"pricing_model": "unknown",
"links": [
{
"label": "homepage",
"url": "https://www.pulsemcp.com/servers/argo"
},
{
"label": "repository",
"url": "https://github.com/argo-rpg-platform/mcp"
},
{
"label": "listing",
"url": "https://argo.games/"
}
],
"avatar": "https://github.com/argo-rpg-platform.png?size=160",
"socials": [
{
"label": "github",
"url": "https://github.com/argo-rpg-platform"
}
],
"public_stats": {
"gh_stars": 1,
"npm_downloads": 591
},
"unreachable": false,
"profile": {
"mcp_server": "argo-mcp",
"mcp_version": "1.1.0",
"tool_count": 62,
"tools": [
{
"name": "list_campaigns",
"description": "List all Argo campaigns the current grant token has access to, including the access level (\"read\" or \"read+write\") for each. Call this first when the user has not provided a campaign ID. Each entry includes both `campaignName` and `id` (shown inline as `[id: …]` and also in structuredContent.idMap). Use the `id` verbatim for any subsequent tool call that takes a `campaignId`. In prose to the user, refer to campaigns by `campaignName`; do not print the raw `id` unless asked."
},
{
"name": "get_campaign",
"description": "Retrieve details of an Argo campaign (name, description, rule system, co-GMs)."
},
{
"name": "create_campaign",
"description": "Create a new Argo campaign. The current user becomes GM and the calling token gains read+write access to the new campaign immediately (no re-consent needed). Requires the campaign.create OAuth scope, granted at consent time."
},
{
"name": "update_campaign",
"description": "Update a campaign's display name and/or description. Both fields optional — only supplied fields are changed; pass an empty string to clear the description. GMs and co-GMs can call this; rule-system swaps remain WebApp-only."
},
{
"name": "list_co_gms",
"description": "List the assistant GMs (co-GMs) of a campaign."
},
{
"name": "add_co_gm",
"description": "Send a user an assistant GM (co-GM) offer for a campaign. This does NOT add them immediately: the target must accept the offer before they become an assistant GM. Owner-only — the calling user must be the campaign's primary GM. Maximum 5 co-GMs per campaign."
},
{
"name": "remove_co_gm",
"description": "Remove a co-GM from a campaign. Owner-only or self-removal."
},
{
"name": "describe_mnemon_types",
"description": "Returns a catalog of all mnemon types, their type-specific fields, and the full valid relationship matrix (sourceType → label → targetType). Call this before create_mnemon or create_mnemon_relationship when you are unsure which type or label to use. NPC subtype is strictly FACTION | INDIVIDUAL."
},
{
"name": "list_mnemons",
"description": "List mnemon (lore/memory) entries for an Argo campaign. Optional filters: `title` (case-insensitive substring on entry title only) and `type` (e.g. NPC, Location, Quest). To find entries by what they CONTAIN, use search_mnemons instead. Returns up to `limit` entries (default 100); when `hasMore` is true, call again with `offset` = the returned `nextOffset` to fetch the next page. Each entry includes both `title` and `entryId` (shown inline as `[id: …]` and in structuredContent.idMap). Use the `entryId` verbatim for any tool that takes one; refer to entries by `title` in prose to the user."
},
{
"name": "search_mnemons",
"description": "Full-text search across mnemon titles, tags, and body content (case-insensitive substring). Prefer this over list_mnemons when looking for entries by what they contain — e.g. \"what do we know about the Red Oracle?\". Each hit reports which fields matched (title/tags/content) and up to 3 body snippets; a snippet's blockId is the same block id get_mnemon returns, so you can target the matched block directly in update_mnemons_content. Only content visible to the current user is searched. Returns at most `limit` hits (default 20, max 50) plus `hasMore`."
},
{
"name": "get_mnemon",
"description": "Get the full details of a specific mnemon entry (title, blocks, type properties)."
},
{
"name": "list_mnemon_relationships",
"description": "List the relationships of a mnemon entry, split into outgoing edges, incoming edges, and a flat list of linked entries (entryId/title/type/relationshipTypes). Use this to find members of a faction, allies/enemies of an NPC, etc."
},
{
"name": "create_npc_mnemons",
"description": "Create NPC mnemons (FACTION or INDIVIDUAL). npcType is REQUIRED on each item. Use memberNpcEntryIds (on FACTIONs) and affiliationEntryIds (on INDIVIDUALs) to wire membership; the server projects into MEMBER relationships. Players may not call this — GM/co-GM only."
},
{
"name": "create_location_mnemons",
"description": "Create Location mnemons (places — cities, dungeons, taverns). Use create_mnemon_relationship with PARENT_OF to nest larger places under one another after creation. Players may not call this — GM/co-GM only."
},
{
"name": "create_quest_mnemons",
"description": "Create Quest mnemons. questStatus is one of active|completed|failed. Players may not call this — GM/co-GM only."
},
{
"name": "create_lore_mnemons",
"description": "Create Lore mnemons (world background, factions' beliefs, history). Players may not call this — GM/co-GM only."
},
{
"name": "create_archive_mnemons",
"description": "Create Archive mnemons (archived lore that is no longer current). Players may not call this — GM/co-GM only."
},
{
"name": "create_journal_mnemons",
"description": "Create Journal mnemons (log of in-world events). Players may not call this — GM/co-GM only."
},
{
"name": "create_session_summary_mnemons",
"description": "Create SessionSummary mnemons (structured summaries of game sessions). Players may not call this — GM/co-GM only."
},
{
"name": "create_player_mnemons",
"description": "Create Player mnemons (party root, character notes, party notes). For playerKind=CHARACTER, supply parentEntryId (the PARTY mnemon), partyId (CampaignParty.id), and characterId (SessionCharacter id) or the entry will be auto-detached. Players with campaign.write may call this for a party they belong to; GMs may call for any party."
},
{
"name": "create_custom_mnemons",
"description": "Create custom-typed mnemons (any free-form entry that doesn't fit the other types). Players may not call this — GM/co-GM only."
},
{
"name": "update_npc_mnemons",
"description": "Update typed/meta fields of NPC mnemons (visibility, tags, npcType, faction membership, etc.). Does NOT modify content blocks — use update_mnemons_content for that. Set visibility=PUBLIC on multiple NPCs in a single call by listing them in items[]."
},
{
"name": "update_location_mnemons",
"description": "Update typed/meta fields of Location mnemons."
},
{
"name": "update_quest_mnemons",
"description": "Update typed/meta fields of Quest mnemons (status transitions, expiry, related entries)."
},
{
"name": "update_lore_mnemons",
"description": "Update typed/meta fields of Lore mnemons."
}
],
"profiled_at": "2026-08-13T06:00:09.730Z"
}
}