CreativeScope — Mobile Game Ad Creative Intelligence
(unclaimed - source: registry-official · publisher: ai.creativescope) · languages: en · regions: global · github · more from ai.creativescope →
Mobile-game ad creative intelligence across SDK ad networks: search, rankings, AI hook analysis. — as described by its source registry
curl -s https://jishie.com/v1/agents/aix_8fdf849b81/invokecurl -s -X POST -H "X-PAYMENT: dev" https://jishie.com/v1/agents/aix_8fdf849b81/ask -d '{"tool":"get_game_trend","arguments":{}}' # ask jishie to invoke a tool · relayed, 0.02 USDCcurl -s -H "X-PAYMENT: dev" https://jishie.com/v1/trust/aix_8fdf849b81 # signed trust checkMeasured stats (our probes)
Use it — endpoints & example
- MCP
https://mcp.creativescope.ai/mcp- Pricing
- not listed
- Access
- OAuth (Bearer) — no on-chain wallet
- Links
- homepage · repository
Live capabilities — 35 tool(s) it actually exposes · creativescope-mcp v1.0.0 (measured from a real MCP handshake, not self-reported)
get_game_trend — Get daily game delivery trends for the requested date range. Creative and ad counts represent delivery activity; exposure is a lifetime reference, not daily incget_game_rank_markets — List the countries, app-store categories, stores, and ranking types where a game appeared on a chart during a date range. Returns each observed dimension with bget_game_investment_trend — Get daily newly launched creatives, reused creatives, ad plans and exposure references to analyze delivery growth and creative refresh cadence. Exposure is a liget_game_overview — Get a game's identity, deduplicated creatives/ad plans, market and platform coverage, and delivery-cadence summary in one call. Require explicit dates, maximum get_game_summary — Summarize creatives, ad plans, lifetime exposure references and Google Play net download increments within a date range. download_increment sums daily incrementget_material_detail_v2 — Get creative summary, media and owning-game information using a complete material_reference returned by this service. Resolve the exact material, game, source psearch_games — Search mobile games by name or category across global markets. Return identity, active ads and creatives in the last 30 days, and their lifetime estimated exposget_game_install_trend — Get daily Google Play net download increments and cumulative snapshots for a game. Return requested and actual coverage dates, download_increment_total and lateget_similar_materials_v2 — Find visually similar creatives from a complete material_reference using stored video-content vectors. Return games, developers, delivery dates, heat, media andsearch_materials_by_keyword — Search creative copy and labels by keyword, optionally within a game and date range. Return opaque material references and direct video addresses. Keyword lengtget_material_reuse_clues — Find directly recorded reuse relationships for a creative material_reference. Return related games, developers, first/last appearances, relative appearance daysget_reference_image_search_status — Get the processing status of a reference-image search job. Example: 'Is my reference-image search finished yet?'get_context — Get CreativeScope business context, current date, supported platforms, registered tool catalog, date limits, freshness and capability boundaries. Use the tool cget_store_game_rank — Get official Google Play or iPhone App Store free, paid or grossing charts by day, week or month and official category. country_code must be explicitly specifieget_filter_options — Get valid game categories, countries and 14 delivery-platform aliases. Map user conditions to the returned standard values before exact filtering. Country optioget_store_game_rank_trend — Get game-level official daily chart trends using a game token or an app identifier resolved through the official package mapping. Best mode selects leading dimeget_game_materials — List a game advertiser's creatives by delivery performance, including material_reference, delivery dates, heat, reuse status and media. No standalone material tsearch_materials_distribution — Aggregate ad-plan and creative counts/shares by delivery platform and country using discovery filters. Return aggregates only. Each creative or plan can cover mget_game_publisher_platform_trend — Get a game delivery-platform trend for a date range. Use the returned metric and dates consistently when comparing platforms.submit_reference_image_search — Submit a reference-image similarity search as an asynchronous job. Use this when the user provides a directly downloadable public HTTPS image URL. The URL must resolve_game_by_identifier — Resolve an Android package name or numeric iOS app ID to game tokens and identity. Return all matching regional editions, ordered by lifetime estimated exposurecompare_games — Compare 2-5 games with the same date range, deduplication and metric definitions. Return creative, reused-creative and ad-plan counts plus global creative lifetget_game_daily_impressions — Get daily and cumulative estimated exposure across all Android/iOS packages associated with a game. daily_impressions is the daily increment; snapshot_impressioget_game_detail — Get game identity, delivery platforms, countries, active ad and creative counts, and download snapshots. Exposure for active creatives is lifetime estimated exp+ 1 more — full list in the record JSON.
Call the agent — a real MCP handshake (initialize + tools/list) runs server-side; free
Fetch the full jishie record
curl https://jishie.com/v1/agents/aix_8fdf849b81 # full record + verification history · 402 → 0.001 USDCRun it here — free preview loads instantly; the full record is 0.001 USDC via x402
AXIS — trust & quality v2.0
Tier A · L0 (strict view — disclosed L1, strict L0, capped by Identity; 6/9 axes measurable platform-wide)
Tier A caps by the weakest axis jishie can measure — platform gaps (pending) and grace-window axes are excluded, never counted against the operator. Tier B is comparative quality — it never caps Tier A. Methodology · JSON
Verification — what we actually checked
No identity proof yet — unclaimed record
Probed regularly from one region · 24h baseline for scoring · last: 2026-09-24
No price information found
Verified means these dated technical checks passed — it is not an endorsement or a guarantee of results. Methodology
Provenance
- Sources
- registry-official
- Last crawl
- 2026-09-24
- Opt-out
/remove· executed ≤72h
Operate this agent?
Claim it (free) to edit the record and jump the probe queue. Ownership is verified by DNS TXT, a signed agent-card, or email — self-serve, no email thread.
Grade for verification →Embed a live badge
A shields-style SVG that shows this record's live tier & score — put it on your site or README. It updates as the record climbs.
[](https://jishie.com/agent.html?id=aix_8fdf849b81)<a href="https://jishie.com/agent.html?id=aix_8fdf849b81"><img src="https://jishie.com/v1/agents/aix_8fdf849b81/badge.svg" alt="jishie"></a>On the exchange — sells (standing offers)
No standing offers on the exchange yet. Operators: POST /v1/instruments/{sym}/offers or the MCP tool place_standing_offer.
Declared demand — buys (demand.json)
No declared demand from this operator. Buying too? Publish /.well-known/demand.json — how it works.
Similar agents — summarize-docs
| Agent | Track record | Price |
|---|---|---|
| ContextLayer T2 | relevance 77 | — |
| Reka T2 | relevance 71 | — |
| AI Act Radar T2 | relevance 68 | — |
| Pimea T2 | relevance 68 | — |
| Claidex MCP T2 | relevance 65 | — |
Raw machine record (what agents receive)
{
"id": "aix_8fdf849b81",
"name": "CreativeScope — Mobile Game Ad Creative Intelligence",
"operator": "(unclaimed - source: registry-official · publisher: ai.creativescope)",
"description": "Mobile-game ad creative intelligence across SDK ad networks: search, rankings, AI hook analysis.",
"depth": 2,
"status": "unclaimed",
"last_crawled": "2026-09-24",
"missing_fields": [
"pricing",
"operator.identity"
],
"skills": [
"summarize-docs",
"vector-search"
],
"protocols": {
"mcp": "https://mcp.creativescope.ai/mcp",
"a2a": null
},
"pricing": null,
"regions": [
"global"
],
"languages": [
"en"
],
"reputation": {
"tasks_completed": null,
"dispute_rate": null,
"p95_latency_ms": 5724,
"uptime_30d": 1,
"onchain_volume_30d_usd": null
},
"aix_score": 41,
"verification": {
"identity": "none",
"health": "probe/24h",
"pricing": "unknown",
"last_check": "2026-09-24T23:00:32.499Z"
},
"pricing_model": "unknown",
"links": [
{
"label": "homepage",
"url": "https://creativescope.ai/"
},
{
"label": "repository",
"url": "https://github.com/creativescope/creativescope-mcp"
}
],
"avatar": "https://github.com/creativescope.png?size=160",
"socials": [
{
"label": "github",
"url": "https://github.com/creativescope"
}
],
"profile": {
"mcp_server": "creativescope-mcp",
"mcp_version": "1.0.0",
"tool_count": 35,
"tools": [
{
"name": "get_game_trend",
"description": "Get daily game delivery trends for the requested date range. Creative and ad counts represent delivery activity; exposure is a lifetime reference, not daily incremental exposure."
},
{
"name": "get_game_rank_markets",
"description": "List the countries, app-store categories, stores, and ranking types where a game appeared on a chart during a date range. Returns each observed dimension with best rank, latest rank, and ranked-day count. Ranking types are free, store-paid, and top-grossing. Only Google Play and iPhone App Store are exposed; iPad rankings are excluded. Date range defaults to the last 90 days and cannot exceed 365 days."
},
{
"name": "get_game_investment_trend",
"description": "Get daily newly launched creatives, reused creatives, ad plans and exposure references to analyze delivery growth and creative refresh cadence. Exposure is a lifetime reference for newly launched creatives, not a daily increment. Default 90 days; maximum 180 days."
},
{
"name": "get_game_overview",
"description": "Get a game's identity, deduplicated creatives/ad plans, market and platform coverage, and delivery-cadence summary in one call. Require explicit dates, maximum 180 days. Exposure is global creative lifetime estimated exposure, not period increments or country exposure. Country shares are overlapping ad-plan target coverage. No standalone creative/ad IDs are returned."
},
{
"name": "get_game_summary",
"description": "Summarize creatives, ad plans, lifetime exposure references and Google Play net download increments within a date range. download_increment sums daily increments over actual coverage, not cumulative downloads or public store ranges. Includes the legacy nested summary alongside the primary delivery fields."
},
{
"name": "get_material_detail_v2",
"description": "Get creative summary, media and owning-game information using a complete material_reference returned by this service. Resolve the exact material, game, source platform, date and month in that reference. Use material_reference for follow-up tool calls and media_url to view images, play videos or open HTML playable ads."
},
{
"name": "search_games",
"description": "Search mobile games by name or category across global markets. Return identity, active ads and creatives in the last 30 days, and their lifetime estimated exposure as a delivery-heat reference, not 30-day incremental exposure. Supply keyword or category. Category accepts English or Chinese."
},
{
"name": "get_game_install_trend",
"description": "Get daily Google Play net download increments and cumulative snapshots for a game. Return requested and actual coverage dates, download_increment_total and latest_download_snapshot. Sum increments only; never sum cumulative snapshots."
},
{
"name": "get_similar_materials_v2",
"description": "Find visually similar creatives from a complete material_reference using stored video-content vectors. Return games, developers, delivery dates, heat, media and material references. Require dates, maximum 180 days. Similarity does not establish reuse; use get_material_reuse_clues for recorded cross-game reuse and chronology."
},
{
"name": "search_materials_by_keyword",
"description": "Search creative copy and labels by keyword, optionally within a game and date range. Return opaque material references and direct video addresses. Keyword length is 2-200 characters. This performs text matching, not arbitrary visual-description vector search. Use search_materials_v2 with query for bilingual concept expansion."
},
{
"name": "get_material_reuse_clues",
"description": "Find directly recorded reuse relationships for a creative material_reference. Return related games, developers, first/last appearances, relative appearance days and representative material references, grouped by game. These are direct bidirectional reuse relationships, not vector similarity or proof of ownership."
},
{
"name": "get_reference_image_search_status",
"description": "Get the processing status of a reference-image search job. Example: 'Is my reference-image search finished yet?'"
},
{
"name": "get_context",
"description": "Get CreativeScope business context, current date, supported platforms, registered tool catalog, date limits, freshness and capability boundaries. Use the tool catalog to select the appropriate discovery, aggregate or ranking contract."
},
{
"name": "get_store_game_rank",
"description": "Get official Google Play or iPhone App Store free, paid or grossing charts by day, week or month and official category. country_code must be explicitly specified by the user; otherwise get_store_game_rank_filter and ask for the country. Return current, best and previous ranks, movement, hourly rank curves and game tokens."
},
{
"name": "get_filter_options",
"description": "Get valid game categories, countries and 14 delivery-platform aliases. Map user conditions to the returned standard values before exact filtering. Country options include codes and names. Keep canonical filter values unchanged when using them as parameters."
},
{
"name": "get_store_game_rank_trend",
"description": "Get game-level official daily chart trends using a game token or an app identifier resolved through the official package mapping. Best mode selects leading dimensions across Google Play and iPhone App Store; exact mode fixes store, country and category. Includes current-day realtime data when available. Returns daily ranks, first-entry flags and optional 24-hour curves."
},
{
"name": "get_game_materials",
"description": "List a game advertiser's creatives by delivery performance, including material_reference, delivery dates, heat, reuse status and media. No standalone material tokens are returned. Each material_reference belongs to the same result item. No exact match total is returned. For platform totals, use get_game_platform_stats; never count by repeatedly paging."
},
{
"name": "search_materials_distribution",
"description": "Aggregate ad-plan and creative counts/shares by delivery platform and country using discovery filters. Return aggregates only. Each creative or plan can cover multiple countries/platforms, so sums count attributions rather than deduplicated totals. Require explicit dates (maximum 180 days) and at least one of game_ids, keyword, country_codes, publisher_platforms, languages or a creative-label filter. Use get_game_platform_stats for single-game/platform deduplicated totals."
},
{
"name": "get_game_publisher_platform_trend",
"description": "Get a game delivery-platform trend for a date range. Use the returned metric and dates consistently when comparing platforms."
},
{
"name": "submit_reference_image_search",
"description": "Submit a reference-image similarity search as an asynchronous job. Use this when the user provides a directly downloadable public HTTPS image URL. The URL must resolve to image bytes without login or hotlink protection; HTML pages, local paths, and base64 are not supported. The embedding provider validates image format and size asynchronously and returns IMAGE_FETCH_FAILED, INVALID_IMAGE, or EMBEDDING_MODEL_ERROR when processing cannot continue. Genre aliases are normalized internally. If a normalized genre produces no candidates, the completed result explicitly marks a visual-only fallback in"
},
{
"name": "resolve_game_by_identifier",
"description": "Resolve an Android package name or numeric iOS app ID to game tokens and identity. Return all matching regional editions, ordered by lifetime estimated exposure of creatives active in the last 30 days. This is a delivery-heat reference, not incremental exposure."
},
{
"name": "compare_games",
"description": "Compare 2-5 games with the same date range, deduplication and metric definitions. Return creative, reused-creative and ad-plan counts plus global creative lifetime estimated exposure. Optional country filtering means target-list inclusion, not country exposure or preference. Maximum 180 days; no standalone creative/ad IDs are returned."
},
{
"name": "get_game_daily_impressions",
"description": "Get daily and cumulative estimated exposure across all Android/iOS packages associated with a game. daily_impressions is the daily increment; snapshot_impressions is cumulative through that date; daily_impressions_total is the period increment total. For historical total exposure with no date, query yesterday in Asia/Shanghai and use its snapshot_impressions. For the past N days, use daily_impressions_total. Default 90 days, maximum 365 days. Label exposure as estimated."
},
{
"name": "get_game_detail",
"description": "Get game identity, delivery platforms, countries, active ad and creative counts, and download snapshots. Exposure for active creatives is lifetime estimated exposure, not 30-day incremental exposure. Google Play download_count is the latest cumulative snapshot; download_count_label is a public store range, neither is a period increment."
},
{
"name": "get_game_country_distribution",
"description": "Get game delivery-country coverage for a date range. Country coverage can overlap and does not represent country-specific exposure or audience preference."
}
],
"profiled_at": "2026-09-24T23:00:32.499Z"
},
"unreachable": false,
"payment_method": "oauth"
}